
Responsibilities: Lead the design and implementation of photo-realistic 3D environments, both interior and exterior, ensuring visual fidelity and gameplay balance. Mentor and provide feedback to junior designers, fostering team growth and best practices in level design. Collaborate closely with game designers, engineers, and artists to ensure cohesive gameplay, narrative, and technical alignment in levels. Take ownership of the full level design lifecycle, from initial concept through to polish, ensuring all levels meet performance, artistic, and usability standards. Design complex interactive systems, triggers, and environmental storytelling elements to enhance player immersion and engagement. Develop and maintain detailed level documentation, ensuring clear communication of design intent and technical specifications. Utilize advanced Unreal Engine features like Lumen, Nanite, and Chaos physics to create cutting-edge environments with optimal performance. Conduct regular playtests, analyze player feedback, and iterate on designs to improve player experience and level difficulty balance. Implement and optimize custom C++ code, Blueprints, and advanced scripting for unique gameplay features and systems. Propose and drive improvements to the level design pipeline, workflows, and tools, contributing to team efficiency and overall project quality. Stay at the forefront of Unreal Engine advancements and industry trends, ensuring the team remains competitive and innovative. Qualifications and Skills: 4+ years of experience in level design, with a proven portfolio demonstrating high-quality environments in Unreal Engine. Strong understanding of world-building principles, advanced level design techniques, and photo-realistic art direction. Proficient in Unreal Engine 5 real-time workflows, including lighting, particle systems, material creation, and performance optimization. Expertise in C++, Blueprints, and Visual Scripting for creating interactive, dynamic game systems. Advanced skills in 3D software (Blender, 3Ds Max, or equivalent) for asset creation and manipulation. Excellent problem-solving abilities with a focus on innovative, creative solutions for complex design challenges. Deep knowledge of design principles, including pacing, accessibility, readability, and difficulty balancing.
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